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1. Silence speaks volumes(?) - in General Discussions [original thread]
http://dust514.com/news/blog/2014/10/dust-514-dev-update/ So, finally some mention of PL from CCP. It seems PL is still waiting for the green light. Maybe we'll get the answer by next fanfest. Maybe. IMHO, considering the way CCP announced PL ...
- by George Moros - at 2014.10.17 11:01:00
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2. Silence speaks volumes(?) - in General Discussions [original thread]
DaReaperPW wrote: George Moros wrote: Maken Tosch wrote: That may be true, but to see a cancellation on Legion at this stage will only add to the bad repertoire that CCP recently got with the cancellation of World of Darkness and the red ...
- by George Moros - at 2014.09.15 11:55:00
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3. Silence speaks volumes(?) - in General Discussions [original thread]
Maken Tosch wrote: That may be true, but to see a cancellation on Legion at this stage will only add to the bad repertoire that CCP recently got with the cancellation of World of Darkness and the red wedding that occurred during Fanfest 2014. L...
- by George Moros - at 2014.09.10 11:14:00
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4. Silence speaks volumes(?) - in General Discussions [original thread]
Maken Tosch wrote: Let me tell you something I repeatedly said before. I want CCP to be quiet for once. Every time they posted a blog it was mostly something about what we already knew through various discussions with them in the past. Every ...
- by George Moros - at 2014.08.30 19:12:00
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5. Silence speaks volumes(?) - in General Discussions [original thread]
This complete lack of communication from CCP regarding Project Legion sends a very disturbing message. Half of the active threads here are on this subject, and still none of the devs responded even with a simple "I'm still here". At first, this c...
- by George Moros - at 2014.08.29 08:49:00
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6. 2 weeks of no communication - in General Discussions [original thread]
Evolution-7 wrote: Exactly the level of incompetence expected. Although the recent lack of communication regarding Legion is disappointing, you have to cut CCP some slack. It is summertime after all - people go on vacations. Even game devel...
- by George Moros - at 2014.07.31 09:26:00
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7. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
CCP Z wrote: Yes we could keep the 5 levels. From the studies and the research we made on DUST, people seems to not understand it. ThatGÇÖs why we want to remove it. "EVE Online is a spaceship sim MMO in which players take the role of spac...
- by George Moros - at 2014.05.14 17:54:00
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8. CCP ZGÇÖs Item Progression as an overlay? (Two interfaces?) - in General Discussions [original thread]
@Fox Gaden: You proposal does make sense, and may indeed be good. However, skill tree vs. roles is not the only idea CCP Z put on the table. He also mentioned the removal of 1-5 skill levels, removal of all inherent skill bonuses, leaving skills ...
- by George Moros - at 2014.05.12 18:26:00
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9. [Suggestion] Player Movement (Crouching, Vaulting, etc.) - in General Discussions [original thread]
IMHO, getting rid of bunny hopping, left-right strafing while shooting, negotiating obstacles super-mario style and similar ridiculous routines, would help immersion more than any newly announced shiny visual feature such as reflections, tesselati...
- by George Moros - at 2014.05.12 12:20:00
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10. Can we get more infomation from CCP Z about the skill progression - in General Discussions [original thread]
Kevall Longstride wrote: I understand peoples concerns but I've felt for the longest time that Dust's skill tree is as it is to satisfy Eve players rather than become its own thing. While aesthetically and lore wise the game should be very cl...
- by George Moros - at 2014.05.12 10:35:00
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